Unreal Engine / Niagara VFX
Toxic Shard
A stylised toxic projectile and impact effect made in Niagara for Explosion-tober 2024.
- Role
- Solo project
- Engine
- Unreal Engine
Inside Toxic Shard
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The effect
I made Toxic Shard for Explosion-tober 2024, an October VFX challenge built around explosions. It’s a spell or weapon projectile: a glowing green shard trailing smoke and sparks, which bursts into a toxic explosion when it hits a surface. The video also shows a toxic pit effect.
Tools
Unreal Engine 5 Niagara and materials, Blender, Substance Designer, Photoshop.

