Sarthak Sachdeva.
All work

Unreal Engine / Niagara VFX

Toxic Shard

A stylised toxic projectile and impact effect made in Niagara for Explosion-tober 2024.

Role
Solo project
Engine
Unreal Engine

The effect

I made Toxic Shard for Explosion-tober 2024, an October VFX challenge built around explosions. It’s a spell or weapon projectile: a glowing green shard trailing smoke and sparks, which bursts into a toxic explosion when it hits a surface. The video also shows a toxic pit effect.

Tools

Unreal Engine 5 Niagara and materials, Blender, Substance Designer, Photoshop.