Unreal Engine / Horror Game
Area 26
A first-person horror game about a janitor cleaning up a contaminated alien research facility, made by a student team in Unreal Engine 5.
- Role
- Technical Artist
- Team
- Student group project
- Engine
- Unreal Engine
Inside Area 26
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The project
Area 26 is a first-person horror game. You play the janitor sent to clean up an alien research facility after a contamination incident. It was a group project at the University of Staffordshire, made between March and June 2024.
I was a technical artist on the team, focused on atmosphere.
What I worked on
- Retro post-processing: posterization, pixelation, and vertex snapping, for a low-fidelity horror look.
- Atmosphere: volumetric fog to make the facility feel close and hard to read.
- Contamination effects: Niagara particle systems for the alien contamination, driven by dynamic material instances.
Tools
Unreal Engine 5 (materials, post-process, Niagara), Substance Designer, Photoshop, Git.

