Sarthak Sachdeva.
All work

Unreal Engine / Horror Game

Area 26

A first-person horror game about a janitor cleaning up a contaminated alien research facility, made by a student team in Unreal Engine 5.

Role
Technical Artist
Team
Student group project
Engine
Unreal Engine

The project

Area 26 is a first-person horror game. You play the janitor sent to clean up an alien research facility after a contamination incident. It was a group project at the University of Staffordshire, made between March and June 2024.

I was a technical artist on the team, focused on atmosphere.

What I worked on

  • Retro post-processing: posterization, pixelation, and vertex snapping, for a low-fidelity horror look.
  • Atmosphere: volumetric fog to make the facility feel close and hard to read.
  • Contamination effects: Niagara particle systems for the alien contamination, driven by dynamic material instances.

Tools

Unreal Engine 5 (materials, post-process, Niagara), Substance Designer, Photoshop, Git.