BSc. (Hons) Computer Games Development Student @ University of Staffordshire | Aspiring Games Developer and Technical Artist
A showcase of my best works
A complete procedural solution to realistic locomotion
A WIP boomer shooter game with unique movement mechanics
A Niagara VFX system made with Unreal Engine 5 for 'Explosion-tober' 2024
A procedural winter generator tool for Unreal Engine
This final year project focused on developing an advanced procedural animation system for quadrupedal characters using Unreal Engine 5's Control Rig system. The research explored the creation of realistic, adaptive locomotion that responds dynamically to terrain variations and environmental constraints. By combining biomechanical principles with modern animation techniques, the project demonstrates how procedural systems can create more believable and efficient quadruped movement compared to traditional keyframe animation approaches.
The project was developed over 4 months as part of my final year dissertation, combining extensive research into quadruped biomechanics with practical implementation in Unreal Engine 5. The development process involved literature review, iterative prototyping, and comprehensive evaluation against traditional animation methods.
HellShot is a modern take on classic boomer shooters, reimagining the genre with contemporary game design principles and cutting-edge graphics. The game combines the fast-paced, skill-based combat of classic shooters with innovative movement mechanics and modern visual effects. Players navigate through dynamic environments while engaging in intense combat encounters with a diverse arsenal of weapons.
HellShot is an ongoing project focused on creating a modern take on classic boomer shooters. The development emphasizes fast-paced combat and unique movement mechanics while maintaining the essence of the genre.
Created for 'Explosion-tober' 2024, Toxic Shard is a sophisticated VFX system with a projectile and explosion effect. The system features a projectile that would be used as a magic spell or weapon. When it hits a surface, it creates a toxic explosion effect.
Created for 'Explosion-tober' 2024, Toxic Shard is a focused VFX project that demonstrates advanced particle system capabilities in Unreal Engine 5. The project emphasizes creating visually striking effects while maintaining performance.
Winternator is a comprehensive procedural winter environment generator for Unreal Engine that transforms any environment into a winter wonderland. The tool features advanced snow accumulation, icicle formation, and weather effects systems, making it an essential asset for creating winter scenes. Built with performance and ease of use in mind, it offers both automatic and manual control options for fine-tuning the winter transformation.
Winternator is a specialized tool development project focused on creating an efficient and user-friendly winter environment generator for Unreal Engine. The project emphasizes automation and customization capabilities.